Re: board games

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Patrick Barnes wrote:
> 
> I think it would be productive if we could make a card-game framework,
> that would make it easy for people to write card games in Euphoria.
> Abstract objects like 'deck', 'table', 'pile', 'hand' into
> quasi-objects with associated routines, and it would make life much
> easier.

It's not quite as generic as all that, but one of the demos supplied with
wxEuphoria is a port of David Cuny's Freecell (from the wxBasic).  It's 
pretty straightforward, and should be pretty easy to convert to Win32Lib
or whatever.  It just uses a png for the graphics and blits the appropriate
cards around as needed.

Matt Lewis

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