Re: board games

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Patrick Barnes wrote:
> 
> > >posted by: david <studmeow at hotmail.com>
> > >
> > >So far, several classic games have been covered in Euphoria.
> > >I haven't seen solitaire, but the Reaper's engine should help.
> 
> The Reaper's engine has some problems with it, as well as it's written
> in DOS. Search the archives for TheGame, and you'll find a game I
> wrote based on his engine - I had to redo the drawing functions.
> Apparently in windows there is a DLL used to draw cards for solitaire,
> freecell, and hearts... Does anyone know about this?

Yes. It's called "cards.dll" - not unexpectedly. 

> I think it would be productive if we could make a card-game framework,
> that would make it easy for people to write card games in Euphoria.
> Abstract objects like 'deck', 'table', 'pile', 'hand' into
> quasi-objects with associated routines, and it would make life much
> easier.

Are you reading my mind???  Just last week I started putting
together a win32lib plug-in for card games! In fact, I'm getting
ready to announce a new Euphoria contest that involves implementing
a cross-platform card game called Poison Ace ( no, not the drinking game).

I should have the rules finalized in a day or so.

-- 
Derek Parnell
Melbourne, Australia

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