Re: board games
- Posted by Derek Parnell <ddparnell at bigpond.com> Oct 06, 2004
- 399 views
Patrick Barnes wrote: > > > >posted by: david <studmeow at hotmail.com> > > > > > >So far, several classic games have been covered in Euphoria. > > >I haven't seen solitaire, but the Reaper's engine should help. > > The Reaper's engine has some problems with it, as well as it's written > in DOS. Search the archives for TheGame, and you'll find a game I > wrote based on his engine - I had to redo the drawing functions. > Apparently in windows there is a DLL used to draw cards for solitaire, > freecell, and hearts... Does anyone know about this? Yes. It's called "cards.dll" - not unexpectedly. > I think it would be productive if we could make a card-game framework, > that would make it easy for people to write card games in Euphoria. > Abstract objects like 'deck', 'table', 'pile', 'hand' into > quasi-objects with associated routines, and it would make life much > easier. Are you reading my mind??? Just last week I started putting together a win32lib plug-in for card games! In fact, I'm getting ready to announce a new Euphoria contest that involves implementing a cross-platform card game called Poison Ace ( no, not the drinking game). I should have the rules finalized in a day or so. -- Derek Parnell Melbourne, Australia