Re: The Lands of Karitaren
- Posted by Matthew Lewis <MatthewL at KAPCOUSA.COM> Oct 26, 2000
- 465 views
Lewis, > Thanks, I was afraid that no one could run it because the > only ones to reply to my first post were those with bug > reports. I am aware that the guys feet aren't synchronized > with the ground. The problem is that the best fix would > include adding a few more walking frames to make the movement > smother and allow me to fine-tune the speed better but that > would take more memory and disk space. I'm caught between > optimizing the game for best performance and making it look > good. I can understand that. I looked at your code, to see if there was any easy way to change the rates, but I didn't come up with anything in all of 5 minutes I devoted to it (though I'm not real familiar with Neil, so the odds were probably against me). Still pretty cool, though. > BTW what do you mean by "clipping"? are you talking about > the z-order problem I had refered to or something else? Yes, I think we're talking about the same thing, where the guy's feet would appear/dissappear behind scenery at inappropriate times. Matt Lewis