Structures and eraier Windows graphics

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I am in the process of writing 2 .e files: struct.e and gwin.e. Struct.e is
supposed to work with C structures, so you don't have do do all that
poke(address + offset...) and gwin.e is supposed to help with Windows
graphics and windows.

My problem is that in struct.e, I need to know how to poke shorys, ints,
and longs, and chars into memory. I need to know the format. If anyone has
any ideas, please tell me and I'll post my files on the Offical Euphoria
Programming Page.

JJProg at cyberbury.net

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