What's faster memory or sequences?
What's faster memory or sequences?
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I am working with virtual screens and sprites, and i want to know
which is faster?
Like this:
Clearing a sequence with repeat (0,length(sequence) )
OR
Clearing memory with mem_set(loc, 0, length)
Poking a whole sequence to the video memory
OR
Memcopying an allocated memory block to the video memory
Subslicing a one-dimensional sequence
OR
Use random acces in a 2D- sequence
OR
Subslicing memory by calculating the section
Thanx
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<<.. Ralf Nieuwenhuijsen ..>>
<<.. nieuwen at xs4all.nl ..>>
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