Re: SFX2 - Detection

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At 20:21 97-06-21 +0000, you wrote:
>The new detect.ex told me this:
>
>-------------------------------------------------
>SoundCard detected at base addres 220h
>
>DSP-Version is 3.01
>8 Bits DMA Channnel is 1
>Failed to detect irq
>--------------------------------------------------
 is this possible that your sound card IRQ be different from one of these
1,3,7,10
 detect only test those one.

>What about forcing the configuration...
>Or check the SET BLASTER environment thing?
>If you can't guess the IRQ, or the soundblaster dsp version is too
>low, try the card at the values specified by the blaster thing, and
>if it isn't there too, then you can say ... ..not detected
>And have an detection routine, i maybe don't want to search for a
>soundcard right away, what about something like this:

   Currently SFX2.E  doesn't detect the sound card it read the BLASTER
environment    variable and if not found set  iSbCardError variable.
   So to use sfx2.e your BLASTER environment should be set to the rigth values

   Your program should always check for iSbCardError before calling any
sound routine.
   if iSbCardError is zero the your program can use the sound card else
there is an
   error and it can't.
   Error messages are available in global constant ERROR_MESSAGES which is a
sequence
   indexed by iSbCardError

   I will activate the detection code when it will be debugged.

Regards,

Jacques Deschenes
Baie-Comeau, Quebec
Canada
desja at quebectel.com

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