Re: TEXT IN SHADO

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On Sat, 16 Aug 1997 17:07:17 +0100 Jean Hendrickx
<jean.hendrickx at EURONET.BE> writes:
>In text mode it's often smarter to present messages or menus in
>a box, and given it a 3D look, casting a shadow on 2 sides.
>I notice though that in some software the back text in the shadow
>remain still visible  like in reality.
>How can I do that in Euphoria ? I found mention of this no where
>in basic or pascal. Thanks for any help.

There was one thing I saw in QBasic that used PEEK and POKE, but there
was a lot of code for it... It is called Shadow Box... I don't have it
anymore...
Anyway, another approach is find out what character is on the screen
where each part of the shadow is, use a black background, and a darker
color. (If the color is >=9 then color = color - 8... color 7 (white) = 8
(gray).)
Colors 8-15 are brights. (8 is bright black, or gray... I said 9-15
because you may not want gray to become black... if so then make it if
color >= 8...

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