Re: ICON Solutions!

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Brilliant Idea !!! Short answer to your question is.
There has to be an ICON to edit/overwrite.

Ex.exe and exw.exe do not have an ICON in them.  They
Icon you see is the default ICON for plain Jane Executable
programs.

        Lucius L. Hilley III
        lhilley at cdc.net   lucius at ComputerCafeUSA.com
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----- Original Message -----
From: Jeremy Foster <jeremy at CANADIANLEAF.COM>
To: <EUPHORIA at LISTSERV.MUOHIO.EDU>
Sent: Monday, November 08, 1999 1:55 PM
Subject: ICON Solutions!


> ---------------------- Information from the mail
header -----------------------
> Sender:       Euphoria Programming for MS-DOS
<EUPHORIA at LISTSERV.MUOHIO.EDU>
> Poster:       Jeremy Foster <jeremy at CANADIANLEAF.COM>
> Subject:      ICON Solutions!
> --------------------------------------------------------------------------
-----
>
> Hi all,
>
> I am still new at Euphoria so just stop reading if this doesn't make sense
> but, would it not be possible for someone with some C knowledge to build a
> "Icon Hacker" of sorts for Euphoria programs... So that after you bind
your
> program..then you start-up the "Icon Hacker" and select the exe file to
> hack and the icon to add...and it does it...So that you can have the same
> icon on the exe that shows up in the left top corner of your app.
>
> The reason I ask is that I have worked with "Macromedia Director" and
> programmed several games and other things with it. In Director you do all
> your code and such and then create a "Projector" file..this file is a
> compiled exe file..with everything contained inside it (bmps, code, gifs,
> etc..) and the exe file in the end has the icon that Macromedia has
> specified (it looks like a projector). But you can then get 3rd party
> programs that will open the projector's icon and then let you change that
icon.
>
> So in theory it sounds like someone should be able to do something similar
> for Euphoria exe files.
>
> Let me know what you think...(but don't flame me, thanks  smile
>
>
> -Jeremy
>

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