Re: Fast gouraud/texture polygon fillers
- Posted by stab master <stabmaster_ at HOTMAIL.COM> Nov 07, 1999
- 428 views
>From: Greg Phillips <i.shoot at REDNECKS.COM> >Reply-To: Euphoria Programming for MS-DOS <EUPHORIA at LISTSERV.MUOHIO.EDU> >To: EUPHORIA at LISTSERV.MUOHIO.EDU >Subject: Re: Fast gouraud/texture polygon fillers >Date: Sat, 6 Nov 1999 18:40:59 -0800 > >I got almost exactly the same frame rates. > >Odd, my machine is quite a bit more powerful: >Intel Celeron 400a, running at 502mHz >64mb ram >10gig IDE hd >Trident 4mb graphics accelerator, also mode 1 AGP > Actually it's not odd at all. The programs uses a routine in STUFF.E called wait_vrt() wich waits for a vetical retrace before updating the contents of the screen (this would set the maximum framerate to 70 on any computer, unless your monitor supports a higher framerate ofcourse...). ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com