Re: doEvents(0) only processing 1 event?
- Posted by "danielmoyer" <danielmoyer at prodigy.net> Jan 08, 2004
- 346 views
Maybe find out what's making the loop slow & put more doEvents(0)? ie, if you have a loop with successive sub-loops, put doEvents(0) inside the next innermost loop, etc, until you strike a balance between getting the window redrawn in a timely manner & slowing the loop down too much. Dan Moyer ----- Original Message ----- From: "CoJaBo" <cojabo at suscom.net> To: <EUforum at topica.com> Subject: doEvents(0) only processing 1 event? > > > doEvents(0) in Win32Lib seems to only be processing 1 event per call, so > repainting an entire window during a slow loop takes a very long time to > complete. Is this supposed to happen? and how do I fix it? > > > > TOPICA - Start your own email discussion group. FREE! >