Re: The best grafix engine for my project
- Posted by euphoric <euphoric at cklester.com> Jan 06, 2004
- 422 views
This is a multi-part message in MIME format. --------------060509000206060709040903 Lewis Townsend wrote: > Really all I need is a 2D graphics engine. The project I'm working > on is going to be a tile/sprite based game. It should look a little > like Diablo(II), Arcanum, Fallout, etc. So I dont need Direct3D > capability. I just need fast 2D blitting capabilities with all the > trimmings (such as transparency, stretching, etc.). > > Any suggestions? > > Oh, 2D. Okay, I have a suggestion for you: euAllegro. It's what I used to proto-type my RoboGames game. Check out the attached screenshot. My graphics are primative, but euAllegro made it very easy to do lots of 2D work. --------------060509000206060709040903 Content-Type: image/jpeg; name="robogame.jpg"