Re: The best grafix engine for my project

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Lewis Townsend wrote:

> Really all I need is a 2D graphics engine. The project I'm working
> on is going to be a tile/sprite based game. It should look a little 
> like Diablo(II), Arcanum, Fallout, etc. So I dont need Direct3D 
> capability. I just need fast 2D blitting capabilities with all the 
> trimmings (such as transparency, stretching, etc.).
>
> Any suggestions?
>  
>
Oh, 2D.

Okay, I have a suggestion for you: euAllegro. It's what I used to
proto-type my RoboGames game. Check out the attached screenshot. My
graphics are primative, but euAllegro made it very easy to do lots of 2D
work.

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Content-Type: image/jpeg;
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