Powerbasic, hrmf!

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Several eons ago, whilst searching for cheap and easy programming langs, =
I ran across powerbasic.  Well, to make a long story short, PB is fairly =
easy, but its not cheap.

However, they have a strong presence on usenet groups and you can get =
snippets of code from abc (all basic code).

To be fair, though, there is also a link to Rob's site on =
www.basicgurus.com !

So why do I mention this?  Well, PB is a compilable lang, while EU is =
not.  That has always bothered me, but it has not others.  Sure, EU is =
fast, but if I want to distribute a small prog (not on the list but =
elsewhere) as an .exe, it is at least 175 kb, whereas a truly compiled =
one in another lang may be 10-30 kb.  Saves alot of d/ling!

Well, this means little in these days of bloatware.  What I really =
wanted to point out when I started this was there are almost no games =
out there created in PB.  And the compiler for DOS is ~$190!!!  I would =
say we have a bargain here with EU, and the fact that many games have =
already been developed says alot more for our sweet little language than =
many others.  So keep coding game folks (uh, me too I guess...)

Enuff rant.  Later.
Kevin

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<DIV><FONT color=3D#000000 face=3DArial size=3D2>Several eons ago, =
whilst searching=20
for cheap and easy programming langs, I ran across powerbasic.&nbsp; =
Well, to=20
make a long story short, PB is fairly easy, but its not =
cheap.</FONT></DIV>
<DIV><FONT color=3D#000000 face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>However, they have a strong presence on =
usenet=20
groups and you can get snippets of code from abc (all basic =
code).</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>To be fair, though, there is also a =
link to Rob's=20
site on <A href=3D"http://www.basicgurus.com">www.basicgurus.com</A>=20
!</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>So why do I mention this?&nbsp; Well, =
PB is a=20
compilable lang, while EU is not.&nbsp; That has always bothered me, but =
it has=20
not others.&nbsp; Sure, EU is fast, but if I want to distribute a small =
prog=20
(not on the list but elsewhere) as an .exe, it is at least 175 kb, =
whereas a=20
truly compiled one in another lang may be 10-30 kb.&nbsp; Saves alot of=20
d/ling!</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>Well, this means little in these days =
of=20
bloatware.&nbsp; What I really wanted to point out when I started this =
was there=20
are almost no games out there created in PB.&nbsp; And the compiler for =
DOS is=20
~$190!!!&nbsp; I would say we have a bargain here with EU, and the fact =
that=20
many games have already been developed says alot more for our sweet =
little=20
language than many others.&nbsp; So keep coding game folks (uh, me too I =

guess...)</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>Enuff rant.&nbsp; Later.</FONT></DIV>

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