Powerbasic, hrmf!
- Posted by Simkin <simkin at ZEBRA.NET> May 30, 1999
- 458 views
------=_NextPart_000_001A_01BEAAC2.AFE2B440 charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Several eons ago, whilst searching for cheap and easy programming langs, = I ran across powerbasic. Well, to make a long story short, PB is fairly = easy, but its not cheap. However, they have a strong presence on usenet groups and you can get = snippets of code from abc (all basic code). To be fair, though, there is also a link to Rob's site on = www.basicgurus.com ! So why do I mention this? Well, PB is a compilable lang, while EU is = not. That has always bothered me, but it has not others. Sure, EU is = fast, but if I want to distribute a small prog (not on the list but = elsewhere) as an .exe, it is at least 175 kb, whereas a truly compiled = one in another lang may be 10-30 kb. Saves alot of d/ling! Well, this means little in these days of bloatware. What I really = wanted to point out when I started this was there are almost no games = out there created in PB. And the compiler for DOS is ~$190!!! I would = say we have a bargain here with EU, and the fact that many games have = already been developed says alot more for our sweet little language than = many others. So keep coding game folks (uh, me too I guess...) Enuff rant. Later. Kevin ------=_NextPart_000_001A_01BEAAC2.AFE2B440 charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable <!DOCTYPE HTML PUBLIC "-//W3C//DTD W3 HTML//EN"> <HTML> <HEAD> <META content=3Dtext/html;charset=3Diso-8859-1 = http-equiv=3DContent-Type> <META content=3D'"MSHTML 4.72.3110.7"' name=3DGENERATOR> </HEAD> <BODY bgColor=3D#ffffff> <DIV><FONT color=3D#000000 face=3DArial size=3D2>Several eons ago, = whilst searching=20 for cheap and easy programming langs, I ran across powerbasic. = Well, to=20 make a long story short, PB is fairly easy, but its not = cheap.</FONT></DIV> <DIV><FONT color=3D#000000 face=3DArial size=3D2></FONT> </DIV> <DIV><FONT face=3DArial size=3D2>However, they have a strong presence on = usenet=20 groups and you can get snippets of code from abc (all basic = code).</FONT></DIV> <DIV><FONT face=3DArial size=3D2></FONT> </DIV> <DIV><FONT face=3DArial size=3D2>To be fair, though, there is also a = link to Rob's=20 site on <A href=3D"http://www.basicgurus.com">www.basicgurus.com</A>=20 !</FONT></DIV> <DIV><FONT face=3DArial size=3D2></FONT> </DIV> <DIV><FONT face=3DArial size=3D2>So why do I mention this? Well, = PB is a=20 compilable lang, while EU is not. That has always bothered me, but = it has=20 not others. Sure, EU is fast, but if I want to distribute a small = prog=20 (not on the list but elsewhere) as an .exe, it is at least 175 kb, = whereas a=20 truly compiled one in another lang may be 10-30 kb. Saves alot of=20 d/ling!</FONT></DIV> <DIV><FONT face=3DArial size=3D2></FONT> </DIV> <DIV><FONT face=3DArial size=3D2>Well, this means little in these days = of=20 bloatware. What I really wanted to point out when I started this = was there=20 are almost no games out there created in PB. And the compiler for = DOS is=20 ~$190!!! I would say we have a bargain here with EU, and the fact = that=20 many games have already been developed says alot more for our sweet = little=20 language than many others. So keep coding game folks (uh, me too I = guess...)</FONT></DIV> <DIV><FONT face=3DArial size=3D2></FONT> </DIV> <DIV><FONT face=3DArial size=3D2>Enuff rant. Later.</FONT></DIV> ------=_NextPart_000_001A_01BEAAC2.AFE2B440--