Graphics buffer

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I have this program that uses regular pixel routines to put pixels on the
screen to test for speed.  This causes a flicker.  I then used a double
buffer.  This caused even more flicker.  I then added a wait for a verticle
retrace function (borrowed from Mic's mode 19 machine code library.....Thanx
Mic).  No help.  Am i doing something wrong?

Adam Weeden
WeedenSoft Technologies

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