Win32Lib: vFontResolution

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Is there any particular reason for setting the default:
vFontResolution = 0 ??

I recently set up a multiple display system and noticed that the fonts 
in my Win32Lib programs were much bigger than they should be.  I tested 
on a single display system and everything looked fine.

So I played with useLogicalResolution(1) and found my programs looked OK 
on both systems.  But I wondered why the default for
vFontResolution = 0 instead of vFontResolution = 1.

Can this be done or must I add useLogicalResolution(1) to all of my 
programs?

Thanks,
-- Brian

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