Re: wxEuphoria wxBitmapButton Question

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Matt Lewis wrote:
> 
> Mannequin wrote:
> > 
> > Hi all!
> > 
> > I'm new to Euphoria, but working to plunge right in!
> > 
> > I have a question about wxBitmapButtons in wxEuphoria. Could anyone post a
> > simple working
> > example of a wxBitmapButton for me? I'm cannot get it to work, so I'm
> > thinking I might
> > have the wrong idea about it.
> 
> Here's a really simple example:
> }}}
<eucode>
> -- Created using wxIDE
> include wxEuphoria.e
> include wxButton.e
> include wxGraphics.e
> 
> global constant
> bitmap = create( wxBitmap, {BM_FROM_FILE, "tiles.bmp", wxBITMAP_TYPE_BMP}),
> new_wxFrame_3 = create( wxFrame, {0, -1, "new_wxFrame_3" }),
> new_wxPanel_1 = create( wxPanel, {new_wxFrame_3, -1, 0, 0, 299, 199 }),
> new_wxBitmapButton_1 = create( wxBitmapButton, {new_wxPanel_1, -1, bitmap, 39,
> 34, 197, 79 })
> 
> wxMain( new_wxFrame_3 )
> <font color="#330033"></eucode>
{{{
</font>
>  
> Matt Lewis
> 

That works great. Thanks!

I don't know what I had different, though. I erased what I did in frustration
last night. After going through both the wxEuphoria reference manual and the
wxWidgets reference manual, I was at the end of my rope. :)

One other question, if I wanted to change the bitmap of the button 'on the fly',
so to speak, how would I go about doing that? (Again, some very simple code might
do me some good.)

Thanks again!
-Mannequin.

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