Qt4, Windows, and Euphoria
- Posted by Travis Beaty <listaddy at technomajian.net> Jul 05, 2005
- 568 views
Hello all. As you may be aware, version 4 of Trolltech's Qt toolkit has recently been released. One of the big differences is the fact that unlike the previous versions, an Windows version has been released with a license which allows its use for free, as long as the resulting application is released under the GNU General Public License. Previously, there did not seem to be a lot of support for a Qt-based Euphoria widget library, perhaps due to the fact that, in previous versions, it would have been difficult to make a Windows version (difficult to the tune of $1,800). That is no longer the case. Such a toolkit should now be usuable under both Windows and Linux (assuming compatibility within the user's Euphoria code), as the only difference would be how the shared library is built ... .dll in Windows or .so in Linux, with some transparent internal differences. In addition to widgetry, Qt also provides other features which could be built into the library in time, such as networking, openGL, and possibly (I haven't explored this to see if it would be viable in Euphoria yet) even threading capabilities. I have downloaded the Windows version of Qt4, and I'm currently testing it. It is doing quite well, and in my opinion is better than GTK or wxWidgets in a Windows environment. Again, that is my opinion only, yours may differ considerably. My question is this: based upon this latest release, and the possibility of being truly cross-platform, would there be interest in such a library? If such an interest exists, then I'll start working on it, and get some sort of time line set up. I will get the basics fleshed out, and then ask for volunteers in terms of alpha testing, debugging, etc. Otherwise, I don't see the sense in investing the time in a library that will be unused. Please think about it and let me know. Regards, Travis.