Structures...

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Okay, time for my two cents....

First of all, Euphoria DOESN'T need structures, it is a performance
killer, and i'm gonna start to whine if we keep talkin about
structures...

If we want structures, why don't we make a Euphoria program to handle
structures?...

Hold on, don't we already have one? if we do, why make it _perminant_ to
Euphoria?

The only reason I like euphoria is its straightforwardness... Now, we
add structures, and it will become like C/C++ w/ sequences, or pretty
damn close...

My two pitiful cents...

-- "LEVIATHAN"

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