Pointer work around

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Hello all,

I still kinda interested in porting Doom to Euphoria, and overwhelming
response was that pointers would pose a problem. Well I've enclosed a short
C++ program that uses pointers and a ported Euphoria version. I was
wondering if some of you who know C or C++ and Euphoria would mind taking a
look at it, and determine if this would work in a larger port like Doom.
The version of Doom I would like to port in a Linux version that seems to
be written almost entirely in C, so I don't think I have to worry about
pointers and dynamic memory.

Thanks
Paul Martin
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 x-mac-type="705A4950"; x-mac-creator="705A4950"

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