Re: Language Design

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Just great, Now I feel as if I've been tricked to accept goto's.
I still don't like them.  But now I have to agree with Derek.
I no longer will object to having them, I simply won't use them
without a really good reason... Which would include a comment.

goto other-place -- exit double-loop

unkmar - Lucius L. Hilley III
    Lucius, with arm twisted.

----- Original Message -----
From: "Kat" <gertie at visionsix.com>
To: <EUforum at topica.com>
Sent: Friday, May 28, 2004 1:59 AM
Subject: RE: Language Design


>
>
> On 28 May 2004, at 1:53, Ricardo Forno wrote:
>
> >
> > I agree wholeheartedly.
>
> So is that TWO votes in favor of "goto" in Eu ?
>
> Kat
>
>
> > Regards.
> > ----- Original Message -----
> > From: Derek Parnell <guest at RapidEuphoria.com>
> > To: <EUforum at topica.com>
> > Sent: Thursday, May 27, 2004 10:27 PM
> > Subject: OT: Language Design
> >
> >
> > > posted by: Derek Parnell <ddparnell at bigpond.com>
> > >
> > > This is a quote I can relate to...
> > >
> > > "There is one thing more important than brevity to a hacker: being
able
> > > to do what you want. In the history of programming languages a
> > > surprising amount of effort has gone into preventing programmers from
> > > doing things considered to be improper. This is a dangerously
> > > presumptuous plan. How can the language designer know what the
> > > programmer is going to need to do? I think language designers would do
> > > better to consider their target user to be a genius who will need to
do
> > > things they never anticipated, rather than a bumbler who needs to be
> > > protected from himself. The bumbler will shoot himself in the foot
> > > anyway. You may save him from referring to variables in another
package,
> > > but you can't save him from writing a badly designed program to solve
> > > the wrong problem, and taking forever to do it."
> > >
> > > http://www.paulgraham.com/popular.html
> > >
> > >
> > > --
> > > Derek Parnell
> > > Melbourne, Australia
> > >
> > >

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