Re: Derek: function subClassBitmap
Tommy Carlier wrote:
>
>
> Derek, I looked at the function subClassControl, and used it to create the
> function
> subClassBitmap. This function takes a bitmap-handle and wraps it into a
> Win32Lib Pixmap.
LOL. I just finished updating that routine to work with bitmaps, then
I came here to announce it and found your 'answer'!
Anyhow, all I did was update the existing subClassControl routine. I
changed the line ...
phWnd = getHandle(lParent) or -- is its own parent
to read ...
(lParent !=0 and phWnd = getHandle(lParent)) or -- is its own parent
and changed ...
window_handle_type[lNewId] = kht_Window
to ...
if window_type[lNewId] = Pixmap then
window_handle_type[lNewId] = kht_Bitmap
else
window_handle_type[lNewId] = kht_Window
end if
And here is the demo program for it ...
without warning
include win32lib.ew
integer MainWin
integer myPixMap
atom bmh
MainWin = create(Window, "Subclassed bitmap", 0, 0, 0, 500, 400, 0)
bmh = loadBitmapFromFile("..\\demoresources\\java.bmp")
myPixMap = subClassControl({Pixmap, 0}, bmh)
setPenColor(myPixMap, Cyan)
drawRectangle(myPixMap, 1, 0, 0, 40, 40)
procedure Painter(integer self, integer event, sequence parms)
copyBlt(self, 0, 0, myPixMap)
end procedure
setHandler(MainWin, w32HPaint, routine_id("Painter"))
WinMain(MainWin, Normal)
--
Derek Parnell
Melbourne, Australia
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