Re: sorting points or rectangles
- Posted by tone.skoda at siol.net Feb 23, 2002
- 513 views
It's any rectangle that is partly inside the specified big rectangle. I do need to know how much it is inside for clipping, but that is not a problem. ----- Original Message ----- From: "Dan Moyer" <DANIELMOYER at prodigy.net> To: "EUforum" <EUforum at topica.com> Subject: Re: sorting points or rectangles > > Tone, > > Ok, no tilted rectangles. > > But let me get this straight: is it only rectangles *wholly* inside another > rectangle you're concerned with, or is it any rectangle that is even > *partly* inside another that concerns you? And do you need to know how much > of one is inside the other, perhaps for clipping purposes? > > Dan > > ----- Original Message ----- > From: <tone.skoda at siol.net> > To: "EUforum" <EUforum at topica.com> > Sent: Thursday, February 21, 2002 3:53 PM > Subject: Re: sorting points or rectangles > > > > I get it. > > No, I don't have any situations like that. > > My rectangles are all about same size and don't have whole numbers for > > coordinates, like this 100000.321. > > > > Something like that: > > > > Please view in a fixed-width font such as > > Courier. > > > > +--------+------+-----+---------+ > > | | | | +-+-------+ > > | | | ++-------+-+--+ | > > | +---+------+----++-+ | | | | > > +----+---+------+----++-+-----+-+ | | > > | | | | | | > > |+--------+ | | +----+----+ > > || | | | | > > ++--------+-----+--+ | > > | | | | > > | | +-------------+ > > +--------+ > > > > > > ----- Original Message ----- > > From: "Dan Moyer" <DANIELMOYER at prodigy.net> > > To: "EUforum" <EUforum at topica.com> > > Sent: Friday, February 22, 2002 3:44 AM > > Subject: Re: sorting points or rectangles > > > > > > > tone, > > > > > > A rectangle could be *tilted* with respect to the screen, but still have > 4 > > > 90 degree corners. Do you have any situations like that to consider? > > > > > > Dan Moyer > > > > > > ----- Original Message ----- > > > From: <tone.skoda at siol.net> > > > To: "EUforum" <EUforum at topica.com> > > > Sent: Thursday, February 21, 2002 4:31 PM > > > Subject: Re: sorting points or rectangles > > > > > > > > > > ----- Original Message ----- > > > > From: "Dan Moyer" <DANIELMOYER at prodigy.net> > > > > > > > > > ... if the edges of the rectangles are all vertical and horizontal > > with > > > > respect to > > > > > the coordinate system (the screen). > > > > > > > > I don't understand this quite. Rectangles allways have two horizontal > > and > > > > two vertical edges. If edges are not horizontal or vertical then that > > > would > > > > be paralelogram or whatever, no? > > > > > > > > > Do you need to handle conditions other > > > > > than that? > > > > > > > > No. You all responded with functions how to find out if (and how) > > > rectangle > > > > is inside rectangle. > > > > I have around 10.000 rectangles and I have to get all rectangles which > > > have > > > > at least one of their four points inside a big rectangle. > > > > I want to be able to use binary search on sorted rectangles for speed. > > > > > > > > If I do it like this it is too slow: > > > > > > > > function get_rects_inside_rect (sequence rectangles, sequence > big_rect) > > > > sequence rects_inside > > > > sequence rect > > > > rects_inside = {} > > > > for int i = 0 to length (rects) do > > > > rect = rects [i] > > > > if is_rect_partially_inside_rect (rect, big_rect) then > > > > rects_inside = append (rects_inside, rect) > > > > end if > > > > end for > > > > return rects_inside > > > > end function > > > > > > > > A little faster it would be if I woluld somehow sort them by their > > left-x, > > > > or something similar. Unclear to me right now. > > > > > > > > > > >