RE: EU Applets

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petelomax at blueyonder.co.uk wrote:
> On Sat, 16 Feb 2002 18:55:18 +0000, you wrote:
> 
> >
> >It would be cool if you could write Euphoria applets.   I have to use 
> >JAVA to do that now... I HATE Java.  Help!  Any Chance it could happen?
> 
> Has anyone here looked at Juice?
> 
> http://caesar.ics.uci.edu/juice/
> 
> The C++ sources of the netscape & IE plugin are available, and the
> authoring tool sources which are in Oberon which bears a vague
> similarity to Pascal.
> 
> I wonder if there is anything in that dll which could usefully be
> wrapped for Euphoria?
> 
> Pete

Thanks Pete.  I bookmarked this site for later on.  Pascal like...I 
wrote a program in Pascal once it wasn't that hard. A graphics termial 
program for the Atari ST in about 1984.  I later rewrote it in Laser C 
as a Desk Accessory, like a TSR in DOS.  It was graphics terminal called 
Instant Graphics! in 1986 and was pretty cool, like early HTML/FLASH in 
the days of the BBS.
Here's a link to the past tells all about our pre-web pioneer efforts to 
integrate graphics and GUI to the online world... 

http://www.light-headed.com/newpolska/instant_graphics/ig_1.html

I have something call VectaSketch simular to the old IG graphics,
written in JAVA as a applet.  I did it a couple of years ago and it 
works fine with the Microsoft Java but not like it should with the newer 
Sun Java2.  I recompiled it with Java2(1.4.0) didn't change anything 
except added about 100 bytes to the new class file.  I used Sun's JAVA 
1.0.2 originally to write VectaSketch, when I recompile I get 70 
warnings on Deprecated commands, haha!  Now I will be wrapping my mind 
around JAVA again.  I wish I could do it in EUPHORIA.

If you are curious about VectaSketch you can see it in action and 
download it too at...
http://members.tripod.com/larrymears/index.htm

Best viewed with IE 5 and MS JVM.  Netscape 4.0.7 seems to not terminate 
the threads right and eats system resources like crazy.
I'm testing and rewritting with the newest JAVA 2 from Sun.
It has a lot of new graphics stuff so maybe I will make it more powerful 
but I don't want the class file to get big, right now it's 32K and you 
get a scripted graphics interpreter.  Nothing as nice as the EU 
interpreter but it was the best I colud come up with at the time being a 
hobbiest programmer.

Larry Mears

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