RE: Python games. was RE: Version 2.4 and beyond

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> I believe all the graphics libraries for Euphoria (SDL is one of
> them) were written in C, or C++. So, yes, if you want to do
> anything fast with Euphoria graphics, you are gonna be calling
> C code. Same with every other interpreted language.

My point (which might just be out of ignorance) was that with EUPHORIA, 
I don't "need" to know ANY C. I created a game using ExoticaX for 
Windows and it runs great and I'm going to port it to Allegro or OpenGL 
(haven't decided yet, but OpenGL looks like the cross-platform way to 
go)... without knowing any C!

It's probably the same in Python, but EUPHORIA is FASTER, isn't it, so, 
therefore, your EUPHORIA games would operate faster than your Python 
games when each utilizes a C graphics library.

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