weird bug?
- Posted by Talvitie <smtoa at SAUNALAHTI.FI> Oct 09, 1999
- 627 views
Here's a really weird bug: in my engine this causes it to crash: if ZBuffer[CamZB][pl+2]>z then TileBuffer[CamTile][pl+2]=3Drgb --pixel(col,{x,y}) ZBuffer[CamZB][pl+2]=3Dz end if but this works just fine: if ZBuffer[CamZB][pl+2]>z then TileBuffer[CamTile][pl+2]=3Drgb --pixel(col,{x,y}) if pl<1 or pl>2+640*480 then=20 end if ZBuffer[CamZB][pl+2]=3Dz end if WHY IN EARTH???? This line, if pl<1 or pl>2+640*480 then end if shouldn't affect in any way to my program. Have I found a bug in Euphoria or what? Has anyone else noticed something similar to this? --Talvitie