Re: Pixmap limit?

new topic     » goto parent     » topic index » view thread      » older message » newer message

extra line
Ok then...

Assuming 64mb RAM....
24bit x 1024 x 768 / 8 + (abit) =3D 2,359,296 + a few
So... about 25 - 30 then.... damn.

24bit x 800 x 600 / 8 + (abit) =3D 1,440,000 + a few
So... about 44

Oh well... I'll just recommend more memory, or just let it use virtual=20
memory.
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D
.______<-------------------\__
/ _____<--------------------__|=3D=3D=3D
||_    <-------------------/
\__| Mr Trick





>From: Martin Stachon <martin.stachon at worldonline.cz>
>Reply-To: EUforum at topica.com
>To: EUforum <EUforum at topica.com>
>Subject: Re: Pixmap limit?
>Date: Mon, 21 Apr 2003 16:53:30 +0200
>
>----- Original Message -----
>Sent: Sunday, April 20, 2003 7:33 AM
>
>
> > I'm wondering (all you windows programmers out there) how many pixmaps=
=20
>you
> > can have open at one time? They'll be big, whatever the resolution of=
=20
>the
> > system is (800x600, 1024 x768, etc)
>
>On Win NT/2000/XP number of resources is virtually unlimited. But on Win9x=
,
>the system has limited number of resources and tends to behave strange or
>crash when nearing the limit (shared by all applications)
>
> > Or does anyone know how much memory pixmaps take according to their=20
>size, or
> > if there are any other limits to how many can be open?
>
>They should take bits_per_pixel * width * height / 8 bytes + some extra.
>
>     Matrin
>
>
>
>TOPICA - Start your own email discussion group. FREE!
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
>
>

new topic     » goto parent     » topic index » view thread      » older message » newer message

Search



Quick Links

User menu

Not signed in.

Misc Menu