Re: Cool Game Idea - Anyone want to help?

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Heya Kat!

I did see this thread proliferate, but I didn't decide to read it til it became
the only thing not deleted :)

I've decided to take these comments off the Listserv, as i'm a gungho crackbaby
about posting my own opinions to many people, as it happens to get flamed upon
all the time. I'd rather get it from one person than many :)

Kat wrote on the Euphoria Listserv:


> Then you prolly *luv* the Pokemon craze. With each word carefully chosen to
> maximize sales, they appeal to greed and ego. Buy more and save the world.

The fantasy world of Pokemon. The Pokemon world differs only slightly from real
life as the animals become pokemon.

This has, so far, not insisted on enslaving animals in real life (But it sure
has become a fad to collect these crappy made 'collectibles'. <shudder>)

Unfortunatly, Pokemon started out in Japan, so it's no fault of our own
country's (Nintendo exempt) people that made the Pokemon fad become the way it
is.

> Be a Trainer (master) and help (enslave) pokemon (who can take care of
> themselves just fine). When you are tired of them, keep them in Pokeballs
> (cages), otherwise you train them (somehow force them to fight each other).

Good euphemism (Jeez, I _think_ that's the right word) to it. Yet, again, this
behavior hasn't come out of the unreality reality of the Pokemon world. The
behavior hasn't come to the real world.

> And *anything* can prevent the humans from minimizing the pain/suffering of
> the Pokemons.

<nod> Is this no different in real life?

Anything could prevent me from taking care of my kitten. As well as everyone in
my household :) And we hold a constant battle to keep food in her tummy and
shelter :) (We go to great lengths to get our kitty cat food, and she eats alot!
:)

> This is all done to save the world, gain "power" for the human
> with the most pokemons in pokeballs (caged), and put the most amount of
> Pokemons into training (slavery).

Save the world?!? The world that they're in has nothing to do with the training
(slavery) and keeping them in pokeballs (cages).

BUT, the greed of the trainers (masters) pushes them further. In very few cases,
was pokemon kept and treated as pets.

(Just so I can make sure of this, do ya have a example of anyone in the pokemon
world claiming of saving the world?)

> It makes me sick that society permits this thinly veiled marketing scheme to
> exist, let alone be pushed at kids.

So it be, I say.

This problem can never be escaped from, as all they have to say is "We're aiming
it at adults" and they're free (if battling over that fact over the whole time
of the fad can be called freedom).

> I vote for Norway's (right country?) laws that prohibit all tv marketing aimed
> at kids. Kids are demonstrably notsentient, but they are programmable
> (brainwashable) to a degree. Lets not
> aim towards a future like that portrayed in Robocop or the violent videogames
> kids buy.

I like how many said it... "Video games don't make people kill people, TV
doesn't make people kill people, Music, or media (I hold my tongue on that last
one), or much of anything else. People kill people."

It's true.

I just wish people would stop relying on statistical studies to prove crap. It's
all on a individual basis.

Example: Littleton shooting. Many claimed that the shooters played FPS's,
particularly Doom/Quake. They listened to Metal (Many references of Marilyn
Manson, Rammstein, and KoRn were made), and they found all their ideas on the
internet.

I've had access to the Anarchists Cookbook since the 2nd edition (sometime in
'92, methinx). I've been playing FPS's since... bleh, mid '95, back with
Catacomb Abyss. using their own engine, still sprite based gfx. Today, it's
hyperviolent games like Soldier's of Fortune, Quake3:Arena, Half-Life, and the
list goes on. I've listened to Metal since before I was born. (AC/DC, mainly)

I have absolutely no feeling to kill anyone. I don't need to, I don't want to.
I've got other shit to deal with (School, personal things, and hobbies, being
it).

> Btw, i am against buying dogs for protection too. That's slavery, taking
> advantage of the dog's herd instinct, and anyone with a gun will just shoot
> the dog and then proceed.

<nod> Point well made. I have no defense :)

> Smells like Pokemon, train the dog, keep it tied
> up or caged in a yard, play with it when you are bored otherwise ignore it,
> and if you can make money off it then breed them.

That behavior has existed faaaaaar before Pokemon or anything of the like ever
existed.

This is humanity... intelligent creatures doing shit to less-so creatures. There
is nothing anyone can do about it but not do it yourself. (Which you do. I
praise you for doing so :)

> Sigh. Videogames meets real life.

Correction: Real Life meets fantasy life. Again, like I said, that behavior has
existed before Pokemon, or anything of the like.

> And in Michigan today, a first grader shot another first grader in the neck,
> killed him, no thoughts against it, it was like in a video game.

And you can thank the parents for not teaching them what happens when you hurt
or kill other beings.

I'll tell you why I haven't killed anyone. I was taught, back before I can
remember anything, that pulling a cat's tail (I did do it when I was a baby)
feels something like whatever my dad did to me (Don't know what). I never hurt
any being without reason since.

And i'm subjected to it every day. People kill oher people, one gets killed
themselves. Do I want to die? No. Do I want one of my own to die due to my
actions? No.

And that is why I back down, keep my anger to myself. Woo.

> The event was not without warning, but the warnings were ignored by the
> adults.

Thank the adults for it. They're the fuckups to decide to ignore those warnings.
Ping.

> We have enough people on the planet, how about some gene pool filtering video
> games now?

Video games don't kill people, People kill people.

> Kat

Thanks for reading my rant, and I do hope that we can debate more on this later
:)

--"LEVIATHAN"

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