Re: use_vesa(1)

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Robert Craig wrote:

>Try any graphics program that runs
>in SVGA  (mode 256 or higher)
>For example, add:
>           include machine.e
>           use_vesa(1)

Tried it both ways with a Diamond Viper V330 (Nvidia Riva 128) 3D 4MB AGP.
No problems with or without use_vesa(1).

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