Re: use_vesa(1)
- Posted by Falkon 1313 <Falkon1313 at AOL.COM> Feb 13, 2000
- 575 views
Robert Craig wrote: >Try any graphics program that runs >in SVGA (mode 256 or higher) >For example, add: > include machine.e > use_vesa(1) Tried it both ways with a Diamond Viper V330 (Nvidia Riva 128) 3D 4MB AGP. No problems with or without use_vesa(1).