Re: asm
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--Boundary_(ID_kVAMvbnQhMxb96IzreLosA)
----- Original Message -----
From: Euman
Euman's advice is good. I would add only that with assembly
language, you can do anything that your hardware is capable
of doing - ferinstance, deformatting your hard drive, frying your monitor...
things like that. It pays to be absolutely sure you know what you're doing.
Stick to learning Euphoria first that should only take you
a few yrs. Asm is a life time.
(well, it is for me atleast.)
I had to write somethings in pure asm when I went to
school for electronics many-many moons ago and I
know that its not the easiest stuff to keep track of.
There is a great alternative to writing asm, grab a copy
of Hutch's MASM32. Masm32 is designed for windows
but incorporates alot of the same high level structure that
Euphoria provides. The one BIG thing missing from this is
sequences. I did manage flattened 2d sequences
with MASM32 via dll but its just not the same.
Euman
euman at bellsouth.net
Why ? Why does it happen ? How can you make a hole game with just a bunch of
movs,ints,pops,pushs, ect ..... Why does the stuff happen when you put a value in
a register ? WHY ?
Help !
--Boundary_(ID_kVAMvbnQhMxb96IzreLosA)
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<DIV style="FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV
style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
<A href="mailto:euman at bellsouth.net" title=euman at bellsouth.net>Euman</A>
</DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face="Courier New" size=2>Euman's advice is good. I would add only
that with assembly </FONT></DIV>
<DIV><FONT face="Courier New" size=2>language, you can do anything that your
hardware is capable </FONT></DIV>
<DIV><FONT face="Courier New" size=2>of doing - ferinstance, deformatting
your hard drive, frying </FONT><FONT face="Courier New" size=2>your monitor...
things like that. It pays to be absolutely</FONT><FONT face="Courier New"
size=2> sure you know what you're doing.</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>Stick to learning Euphoria first that should only
take you</FONT></DIV>
<DIV><FONT face=Arial size=2>a few yrs. Asm is a life time. </FONT></DIV>
<DIV><FONT face=Arial size=2>(well, it is for me atleast.)</FONT></DIV>
<DIV><FONT face=Arial size=2>I had to write somethings in pure asm when I went
to</FONT></DIV>
<DIV><FONT face=Arial size=2>school for electronics many-many moons ago and
I</FONT></DIV>
<DIV><FONT face=Arial size=2>know that its not the easiest stuff to keep track
of.</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>There is a great alternative to writing asm, grab
a copy</FONT></DIV>
<DIV><FONT face=Arial size=2>of Hutch's MASM32. Masm32 is designed for
windows</FONT></DIV>
<DIV><FONT face=Arial size=2>but incorporates alot of the same high level
structure that</FONT></DIV>
<DIV><FONT face=Arial size=2>Euphoria provides. The one BIG thing
missing from this is</FONT></DIV>
<DIV><FONT face=Arial size=2>sequences. I did manage flattened 2d
sequences</FONT></DIV>
<DIV><FONT face=Arial size=2>with MASM32 via dll but its just not the
same.</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV>Euman<BR><A
href="mailto:euman at bellsouth.net">euman at bellsouth.net</A></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
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style="BORDER-LEFT: #000000 2px solid; MARGIN-LEFT: 5px; MARGIN-RIGHT: 0px;
PADDING-LEFT: 5px; PADDING-RIGHT: 0px"><A
DIV :< lines following the in type you if 320*200*256 into go>
<DIV> </DIV>
<DIV>Why ? Why does it happen ? How can you make a hole game with just a
bunch of movs,ints,pops,pushs, ect ..... Why does the stuff happen when you
put a value in a register ? WHY ?</DIV>
<DIV>Help !</DIV>
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