Re: asm
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Stick to learning Euphoria first that should only take you
a few yrs. Asm is a life time.
(well, it is for me atleast.)
I had to write somethings in pure asm when I went to
school for electronics many-many moons ago and I
know that its not the easiest stuff to keep track of.
There is a great alternative to writing asm, grab a copy
of Hutch's MASM32. Masm32 is designed for windows
but incorporates alot of the same high level structure that
Euphoria provides. The one BIG thing missing from this is
sequences. I did manage flattened 2d sequences
with MASM32 via dll but its just not the same.
Euman
euman at bellsouth.net
----- Original Message -----
From: mwfch at MWEB.CO.ZA
To: EUforum
Sent: Tuesday, September 19, 2000 13:13
Subject: asm
hello )
I just dont understand how assembly works . Why do the computer go into
320*200*256 if you type in the following lines :
mov ax,0013h
int 10h
Why ? Why does it happen ? How can you make a hole game with just a bunch
of movs,ints,pops,pushs, ect ..... Why does the stuff happen when you put a
value in a register ? WHY ?
Help !
Read ya later ! (Later days , Later , good luck ,whatever !)
Ferdinand Greyling(aka DukeFungus)
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<DIV><FONT face=3DArial size=3D2>Stick to learning Euphoria first that =
should only=20
take you</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>a few yrs. Asm is a life time. =
</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>(well, it is for me =
atleast.)</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>I had to write somethings in pure asm =
when I went=20
to</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>school for electronics many-many moons =
ago and=20
I</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>know that its not the easiest stuff to =
keep track=20
of.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT> </DIV>
<DIV><FONT face=3DArial size=3D2>There is a great alternative to writing =
asm, grab a=20
copy</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>of Hutch's MASM32. Masm32 is designed =
for=20
windows</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>but incorporates alot of the same high =
level=20
structure that</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>Euphoria provides. The one =
BIG thing=20
missing from this is</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>sequences. I did manage =
flattened 2d=20
sequences</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>with MASM32 via dll but its just not =
the=20
same.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT> </DIV>
<DIV>Euman<BR><A =
href=3D"mailto:euman at bellsouth.net">euman at bellsouth.net</A></DIV>
<DIV><FONT face=3DArial size=3D2></FONT> </DIV>
<BLOCKQUOTE dir=3Dltr=20
style=3D"PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; =
BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
<DIV style=3D"FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV=20
style=3D"BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: =
black"><B>From:</B>=20
<A title=3Dmwfch at MWEB.CO.ZA =
href=3D"mailto:mwfch at MWEB.CO.ZA">mwfch at MWEB.CO.ZA</A>=20
</DIV>
<DIV style=3D"FONT: 10pt arial"><B>To:</B> <A =
title=3DEUforum at topica.com=20
href=3D"mailto:EUforum at topica.com">EUforum</A> </DIV>
<DIV style=3D"FONT: 10pt arial"><B>Sent:</B> Tuesday, September 19, =
2000=20
13:13</DIV>
<DIV style=3D"FONT: 10pt arial"><B>Subject:</B> asm</DIV>
<A =
go into=20
320*200*256 if you type in the following lines :</DIV>
<DIV>mov ax,0013h</DIV>
<DIV>int 10h</DIV>
<DIV> </DIV>
<DIV>Why ? Why does it happen ? How can you make a hole game with just =
a bunch=20
of movs,ints,pops,pushs, ect ..... Why does the stuff happen when you =
put a=20
value in a register ? WHY ?</DIV>
<DIV>Help !</DIV>
<DIV> </DIV>
<DIV>Read ya later ! (Later days , Later , good luck ,whatever =
!)</DIV>
<DIV>Ferdinand Greyling(aka =
DukeFungus)</DIV><PRE>=3D=3D^=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
<A =
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