- Posted by Lewis Townsend <keroltarr at HOTMAIL.COM> Sep 26, 2000
- 1994 views
Hello Ferdinand, >Thanks for all the help with my last questions . >Does anyone here know how to scroll a level ? This is truely the last = >thing I have to know to have my game on the right path . Please , ANY help >will be very helpfull. Else I am gonna have to go on a nother crusade to >find someone to help me . Thank. > >Ferdinand Okay, you asked for ANY help. Without knowing exactly how your game works, I'll have to give you very GENERAL help. Scrolling is a simple concpet: all that it really means is displaying to the screen a slightly different position of the world. If you are using bitmaps, you should have a separate image for the view area. All new drawing should be done to this "buffer" image. The buffer should then be copied to the screen when all drawing is done. The concept of scrolling is simply drawing a changing location of the game-world onto the unchanging location of the screen. Pseudocode follows: game loop calculate new game data (positions etc.) change view position draw new game data to buffer relative to view position copy buffer to screen end loop later, Lewis Townsend _________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com. Share information about yourself, create your own public profile at http://profiles.msn.com.