Re: Euphoria looks great!

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>
>
>posted by: Matt <djerrymcclure at aol.com>
>
>Hi, I just got Euphoria and it looks good.
>I have bin surching around for the best basic compiler I could find and
>this one is very interesting. However It is different from anything else
>I have seen. So I have some questions about it I hope someone here can 
>help me with.
>1. How well does euphoria handle 3d?

Hmm... run a google on morfit (or look for it in the archives) and decide 
for yourself

>2. Are "structures" in Euphria the same as structs or Types?

In euphoria, there are no such things as 'structures'. All variables are 
either:
         based on an atom
         based on a sequence
a sequence is something that holds more than 1 number. I.e. a string, a 
structure, a stack, a heap, an array of an infinite dimension, etc.

>3. It runs programs in ex(dos) or ewx(windows) and I notice that most of the
>    3d samples seam to be in dos. Why is that, is Euphoria slower in windows?

Of course it is. *sneeze* I'm allergic to Bill Gates *sneeze*. Anything is 
faster in dos than if it was running in windows. Why:
Here is how dos works:
1.      Execute code in the running program
Here is how windows works:
1.      See if program 'A' needs to do something.
         1a.     If it does, let it execute a few lines of code, else goto 
next step.
2.      See if program 'B' needs... you get the picture. CPU, memory and 
resources are divided between many programs in windows.

>
>4.How does Euphoria compair to Blitz Basic3d?

Personally, I don't think that Euphoria can stand up to DarkBasic, Blitz 
Basic3d, or any other $500 commercial 3d game engine. That's why euphoria 
is $30, not $100 (for VC++) or $500 (Dark Basic) or $2000 (Delphi enterprise).
But none-the-less, check out morfit.

>5.Has anyone made comersial games with Euphoria.

Oh yes. Plenty.


>6.There is a lot of editers for Euphoria What is the best?

UltraEdit and Textpad and Enhanced Nexus and the editor included with 
Judith's IDE

William Heimbigner
BTW, Check out my latest version of SySlaunch (you can get it on the recent 
contributions page)

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