Re: Euphoria looks great!
- Posted by irv mullins <irvm at ellijay.com> Aug 20, 2004
- 391 views
Matt wrote: > 2. Are "structures" in Euphria the same as structs or Types? No. Structures in most languages are fixed length, pre-declared named variables which are divided up into named sub-variables. Euphoria has variable length structures which can be indexed by number (similar to an array) but not directly by name. Also, traditional structures type-check the values which are stored there; portions of Euphoria sequences are not type checked. > 3. It runs programs in ex(dos) or ewx(windows) and I notice that most of the > 3d samples seam to be in dos. Why is that, is Euphoria slower in windows? No, but Windows is generally slower than DOS. > 4.How does Euphoria compair to Blitz Basic3d? Can't say. I have been allergic to BASIC since my initial exposure to it as a child. > 5.Has anyone made comersial games with Euphoria. See here for some info on games: http://www.berighteous.com/euphoria/ Irv