U4IA++, SCREW YOU!! You're OUT!

new topic     » topic index » view thread      » older message » newer message

Yeah!
I've had it up to my ass with those crappy people!
Forget about C and C++ code generation for DOS,Windows, and Linux compilers!
It's finnished!
They have pushed me too far!
I have being trying to get DPMI to work under DOS, ASM to work under Win32,
and *anything* to work under Linux/Unix compiler platforms!
I decided that I'm *not* going to support code generation for these three
operating systems, mainly due to (this is the biggest reason) the FSF crappy
people!
I just find it too crappy, that when you write a U4IA++ or Euphoria program,
and compile it with U4IA++ by translating it to C or C++ source for (for
example) GCC to compile, that you *have* to give out the source to *every*
program you have written, sold, ported, or enhanced.
At first I figured "well they can go screw themselves, it's not my problem
what compiler they use" but now I figured that I have 3 pure U4IA++ to
Machine Code compilers for DOS,Linux and Windows, that can create C and C++
"object" files and generate C/C++ "header" files, so why bother letting you
use GCC or Borland/Watcom,etc. as a compiler?
That means that 70 compiler platforms supported become 52, yet they only
posed restrictions anyways. Besides, my 3 compilers most likely outperform
all of those crappy C compilers!
All support for other C/C++ code generation platforms remain, just for
DOS,Linux and Windows you'll have to compile straight away to Machine Code
without having the option of translating to C first.
This gives me more time to focus on other platforms (meaning Operating
Systems and there C/C++ compilers), that don't pose any restrictions on you.
Like Code Warrior for N64 and PSX/PSXII compilation, aswell as
GBDK (free!) for the Gameboy/Gameboy Color (using the U4IA GB programming
language cos regular U4IA++ is too big), the Dreamcast, solaris, etc...
Screw GNU GPL (Grow Pitifull Like us).

Hehe, anyways, now that I'm talking U4IA++ again, the acronym stands for:
"Unifier For Interactive Applications".
When you see the language's code manipulation features, you'll know what the
above stands for ;)


Mike The Spike
______________________________________________________
Get Your Private, Free Email at http://www.hotmail.com

new topic     » topic index » view thread      » older message » newer message

Search



Quick Links

User menu

Not signed in.

Misc Menu