Re: U4IA++ Compiler Update (ie. No, I'm *not* dead)
- Posted by stab master <stabmaster_ at HOTMAIL.COM> Apr 14, 2000
- 422 views
>I'm currently fighting with DPMI dramatically! ahhh.. the joy!... >And a question to get you going. >Does Euphoria (ie. RDS's language) interpret Machine Code routines, or >does >it simply let the CPU execute it when you state "call()"? >Because if Euphoria does *not* interpret the Machine Code, then >A. Why the hell are those Machine Code routines I download so slow? I hardly think that the machine-code is interpreted. The reason to why it might be a bit "slow" is because there's some overhead before the actual execution begin. ..or so I think. I recall you mentioning that U4IA++ will feature inline asm, will it be using Intel syntax or that dreaded AT&T syntax ? Also, will it be possible to access variables (at least integers and atoms) directly through asm code ? Example: integer i atom j asm procedure whatever() mov eax,i fldz fstp qword ptr [j] end procedure (I don't know how you plan to incorporate assembly code but I hope you see what I'm after.) ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com