Re: U4IA++ Compiler Update (ie. No, I'm *not* dead)

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>I'm currently fighting with DPMI dramatically!

ahhh.. the joy!...


>And a question to get you going.
>Does Euphoria (ie. RDS's language) interpret Machine Code routines, or
>does
>it simply let the CPU execute it when you state "call()"?
>Because if Euphoria does *not* interpret the Machine Code, then
>A. Why the hell are those Machine Code routines I download so slow?

I hardly think that the machine-code is interpreted. The reason to why it
might be a bit "slow" is because there's some overhead before the actual
execution begin. ..or so I think.


I recall you mentioning that U4IA++ will feature inline asm, will it be
using Intel syntax or that dreaded AT&T syntax ?
Also, will it be possible to access variables (at least integers and atoms)
directly through asm code ?

Example:

integer i
atom j

asm procedure whatever()
  mov eax,i
  fldz
  fstp qword ptr [j]
end procedure


(I don't know how you plan to incorporate assembly code but I hope you see
what I'm after.)





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