Re: Euphoria Compilers Available Soon
- Posted by Bernie Ryan <xotron at BUFFNET.NET> Apr 03, 2000
- 417 views
On Mon, 3 Apr 2000 16:42:01 GMT, Mike The Spike <mikethespike2000 at HOTMAIL.COM> wrote: >That's another issue. >Robert *should* speed up interpretted Euphoria. >I see a million ways of doing it myself. >Hell, U4IA++ started out as a faster Euphoria interpretter. >Untill I realised that you can never compile for consoles using an >interpretter,thus making it obsolete. > >Here's a tip: >When comparing the Euphoria ShellSort benchmark to Visual C++ 5.0 optimised >code, I saw that Euphoria was 11 times slower. >When I replaced all sequences used in the ShellSort benchmark with memory >reads/writes using peek/poke, it was only 3 times slower. >So avoid sequences at all costs in Interpretted Euphoria, U4IA++ repesents >them as simple arrays so you shouldn't worry about that. > >Mike The Spike In december you were leaving messages on Pete's message board about how you didn't know anything about the PE format or anything about win32 and you didn't know anything about assembler. Since December have gain a great amount of knowledege about how to translate VB and using peeks & pokes ( assembler ) for bench marks. Your solution to sequences is to use arrays, straight arrays are not dynamic so why don't you explain how to use a array to emulate a sequence. It would be ok to to explain this in C++ or any other langauge that you wish because many of the users on this list understand more than one programming langauge. Looking forward to your example. Thanks Bernie