Re: Euphoria Object Oriented Programming

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Matt Lewis wrote:
> 
> No kidding.  ooeu compiles to about 200K larger than stock exw under 
> Open Watcom.  That's the difference between including win32lib or not
> including win32lib on a bound executable (when no win32lib routines 
> are used).  To me, personally, this is negligible.
> 

I was talking about binding programs not using the 'C' compiler.


> 
> You completely lost me here.  How is this not practical?  What extra 
> overhead are you talking about here?  There is no extra overhead in the
> euphoria code, just in the interpreter or the runtime library.
>

When you run shroud for 2.4 it stripped out all the unused functions
and constants.
  
> 
> And why are you so concerned about executable size?  I find it hard to 
> believe that 200K would make a big difference unless you're targeting
> something embedded, but then maybe eu isn't the right language for that
> platform.
>

Not everyone that uses Euphoria wants and extra 200k that they are
not using.

If I wanted to use OOP I would use I would use C++.

If I want smaller windows programs then I can use MIC's NQA.

> 
> I can understand (and to a certain extent agree with) arguments about the
> inherent value of OOP, but this doesn't seem to bear any relation to
> what we're talking about here.
> 
> Matt


Bernie

My files in archive:
WMOTOR, XMOTOR, W32ENGIN, MIXEDLIB, EU_ENGIN, WIN32ERU, WIN32API 

Can be downloaded here:
http://www.rapideuphoria.com/cgi-bin/asearch.exu?dos=on&win=on&lnx=on&gen=on&keywords=bernie+ryan

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