RE: Please Help with Game

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> >> Please Help with Game
> >>
> >> >http://www.cklester.com/robogame
> >>
> >> Not without the source!
> >>
> >> Pete
> >
> >I just wanted to know if the graphics worked on your PC... email
> >me if you want the source. That just means I gotta waste time
> >writin' up a stinkin' license! sheesh.
> >
> Ah, OK, I misunderstood, I thought you meant help with coding it.

That too.

> The program seems to work OK-ish, I can confirm that -= work fine, F11
> so, but F12 writes over the play area when keyed enough.

That's been fixed.

> When I press Enter and it does something (after all five
> cards picked) it is not clear to me what is going on.

I've slowed it down now so you can watch what happens. A little better.

> Cards with higher values are played first succeeds in making the game
> so fiendishly complex as to be unplayable.

Actually, it's very important for determining which bot moves when. It's not
complex, as when I play the board game, nobody gets confused about it.

For example, if I program my first register with a Move 3, and you program
your first register with a Move 1, my bot will be moving first since Move 3s
have higher values than Move 1s. What if we were facing each other? That's
when it's important.

> Having key_commands.txt separate from the main game is a bad idea.
> Demo, introductory, learning mode stuff might help.

Please review the new stuff and let me know if it's more comprehendable.

Thanks, Pete!

-ck

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