RE: No Pain, No Game...

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Hi David,

Are we going to see your Sokoban clone?

It is one of my favourite games. It had crossed my mind to
make one myself, but it seems I was to slow :)

Ray Smith


David Cuny wrote:
> MTS wrote:
> 
> >But it's actually coding the level editor and other tools that's the 
> >hard 
> >part, coding the game is just
> >fun.
> 
> For many types of games, all you really need is a text file, with 
> special 
> symbols: '#' for a wall, '$' for treasure, etc.
> 
> I just hacked together a Sokoban clone, and there are literally hundreds 
> of 
> levels available for for it free on the Internet, in plain text format.
> 
> -- David Cuny
> 
> 



Ray Smith
http;//www.geocities.com/ray_223

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