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-- file dialog.e
-- enables simple text input and output
include get.e
include graphics.e
global function input(sequence prompt)
-- print a message and read in a number
-- returns the number, that can either be an integer or an atom(float)
sequence input, curpos
input = {1, 0} -- this initializes the variable input with
-- values that are *not* valid
puts(1, prompt) -- put message on screen
while input[1] do -- repeat until valid number
curpos = get_position() -- read current cursor position
input = get(0) -- read from the keyboard
position(curpos[1], curpos[2]) -- back to position if not valid
end while
puts(1, '\n') -- to start on a new line when back from function
return input[2] -- the second element of input is returned
-- and should contain a valid number
end function -- input()
-- Input of a string with a prompt:
global function prompt_in(sequence prompt)
sequence in_string -- to read in the input
puts(1, prompt) -- put prompt (question) on the screen
in_string = gets(0) -- read string input from the keyboard
puts(1, '\n') -- to start on a new line when back from function
-- return the input string now, but strip off the last character,
-- since that is a 'new line' character (ASCII 10)
return in_string[1..length(in_string) - 1]
end function -- prompt_in()
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