RE: strange thing with put_screen_char()
- Posted by Gwen <mb11363 at chello.be> Mar 21, 2001
- 471 views
Ok,I'll answer to myself : yes it's faster ! But...I saw put_screen_char() use poke() to write to the screen, do you know how to write over an another char ? (like using bk_color(-1) in some fonts packages), I don't know how to do that with poke. If I just do that : poke(#B8000, {'A',15}) poke(#B8000, {'O',4}) The second instruction will erase my white 'A' and put an red 'O' at the place. Is there an attribute like "transparent background color" ? Gwen