Re: poke4 won't accept my 32bit values
- Posted by Derek Parnell <ddparnell at bigpond.com> Mar 19, 2001
- 528 views
> > C_INT, what should it be? > > But even if this is the problem.. it is exclusive to my code.. No > problems in the original Exotica demos.. > I'm not sure, maybe Robert can chip in here, but C_UINT is a 32-bit unsigned integer and C_INT is a 32-bit signed integer. Maybe when Euphoria invokes the c_func() routine it converts the supplied parameters based on these signatures. If it uses C_INT, it might be chopping off the high bits. This is just a guess. I'm also guessing that its Euphoria interpreter you are having trouble with. Is it? Or is this the translated C code? ------ Derek Parnell Melbourne, Australia "To finish a job quickly, go slower."