Re: AW: LewisArtillery

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Hello Theo,

>I couldn't resist and just tried your game, as I
>want see what people get out of "small Euphoria".

I get quite a lot out of it. I know both VB and Cobol
and I know it wouldn't be this easy to do what I've
done in Euphoria in either of those.


>Maybe you didn't hack out speed till the last bit,
>but your game is well thought and funny.

Does it run slowly on your machine? What speed is your cpu?


>In fact ... thats the best game I've seen for a long time.
>(Exactly ... since the Space-Invaders from Ray Sm...).

I'm not sure I have played that, is that the one done
with EuAllegro? I'm downloading that as I type.


>I knew an older Versions of this, it was made in QBASIC.
>But this one is the best.

"Gorillas" by any chance? I played that at a friends house
one time and never could find it again anywhere else. The
inspiration for this game was one called Scorched Earth.


>Also I think a good game does not need necessarily 3D violence
>(even if it is funny sometimes (UT!)...) but a good game needs to be
>funny and ... a little bit scientific - just like this one.

Thanks. When you say "funny" do you mean amusing or enjoyable?
I agree, assuming by "scientific" you mean strategic. I like
games that deal with some strategy too. Especially if it gives
you time to think about it.


thanks,
Lewis Townsend

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