Re: ASC 3D Text format

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>I mentioned I made a ASC loader library, but some things I'm not sure of 
>how to make work correctly..


And what are these things then..?
I wrote an ASC-reader for EuGL once, but it only read the vertex position 
data. It totally ignored all normals, materials etc. so I don't know if I 
can be of any help.

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