Re: HELP!

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I can not find MEdit anyware.
Can you hook me up with it?





----- Original Message -----
From: <mabrown at SENET.COM.AU>
To: EUforum <EUforum at topica.com>
Sent: Wednesday, February 28, 2001 7:25 PM
Subject: Re: HELP!


> Hi.
>
> The best way to use Euphoria is to set up a proper work environment
> from the outset.
>
> 1. Get yourself a decent editor. If you are using Windows then "MEdit"
> (free) is
>     good. If you go for MEdit there are two versions from memory. One
> (both?)
>     works "straight out of the box" with Euphoria. MEdit has some small
bugs
>     but you can work around them. It also has syntax highlighting already
> set up
>     for Eu.
>
>     Another good editor is "Textpad" (shareware). It takes more to set up
> for Eu
>     than MEdit but is an excellent editor.
>
>     Both of the editors above allow you to run your code direct from the
> editor......
>     no need to resort to the DOS prompt! This in my opinion is a MUST.
>     Textpad can also be set-up to compile and make your programs using the
> new
>     translator without having to leave the editor....very handy.
>
> 2. If you are running under Windows, Then get yourself one of the
excellent
> "help"
>     versions of the Euphoria documentation. I use the (slightly outdated)
> one by
>     Fabio Ramirez. There is a more up-to-date one by Adam Weedon.
>
>     With the exception of Textpad, you can get these items via
> www.rapideuphoria.com
>
>     Get Textpad at www.textpad.com
>
> Once you have a decent workspace, you'll learn fast.
>
> Have Fun.
>
> Mark
>
> ----- Original Message -----
> From: <willabamm at hotmail.com>
> To: "EUforum" <EUforum at topica.com>
> Sent: Thursday, March 01, 2001 12:45 PM
> Subject: HELP!
>
>
> > I don't know a thing about Euphoria.
> > 1) How do I start the dang thing?
> > 2) How do I learn to make source code with it.
> >      I don't have much skills I don't know C++ or anything.
> > I do know how to use RPG MAKER 2000 it's a joke. U can't even sell your
> > games that u make with it.
> >
> >
> >
>
>
>

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