Re: BGTE 2 and Bitmaps
- Posted by "C. K. Lester" <cklester at FLASH.NET> May 20, 1997
- 993 views
David Alan Gay wrote: > > David Your BGTE 2 is great can not wait for the final ver,also can not > wait > > for 3?????(hint,hint) > > I'm glad you liked the tutorial :)....but 3 ???? Yeeaaargh!!! Not for at > least another year! ;>..this tutorial has been a lot of work :> What if I paid you $1,000,000? (Hypothetical, of course. Simply brain candy. I can barely afford to upgrade to 1.5!) > want an example of overlaying an irregular shape over a background, I can > send you some code on how I placed the index menu over the background in > ABGTE2. It is based on the suggestion Jacques Deschenes and Michael Bolin > offered two months ago that uses and_bits() and or_bits(). I'm assuming said offered suggestion was in some kind of machine code. I had, at one time, reduced the display of an object with "see through" pixels to about two or three lines. I forget where that code is, but if anybody's interested I'll try to post it somewhere on the internet. Later! ck lester P.S. I'm not tracking dates or times very well, but I assume since Mr. Packard is responding to messages that he is forsaking his desire to leave the Euphoria scene. Or maybe I came in during a big joke and I still haven't gotten the punch-line... :)