Re: BGTE 2 and Bitmaps
- Posted by Michael Packard <lgp at EXO.COM> May 20, 1997
- 952 views
On Tue, 20 May 1997, Scott Stubberud wrote: > > Hi Guys > David Your BGTE 2 is great can not wait for the final ver,also can not wait > for 3?????(hint,hint) > I need some help I am trying to write a program an PGN READER it reads > chess moves,but the proublm is that I don't know how to make the chess > pieces move,I have the chess board as a bitmap,do I make the chess pieces > bitmap's too? if anyone has code that I can look at that would help yes, you make each piece an individual bitmap and move them independently on the board. You'd use the sprite techniques we've discussed on here to mask the pieces against the background. I can send you some code to do that stuff if ya want. (gotta dig up some chess piece images) Michael Packard Lord Generic Productions lgp at exo.com http://exo.com/~lgp A Crash Course in Game Design and Production http://exo.com/~lgp/euphoria