RE: Alpha Blending with EuAllegro

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Lewis Townsend wrote:
> 
> It looks like Ray doesn't check this board very often.
> I was afraid I didn't explain myself very well.
> Does the draw_trans_sprite routine just use the alpha channel of the image?
> The documentation mentions setting up blender functions.
> What are they and how do I set them up?
> 
> I have a few more problems with EuAllegro:
> Using timer routines causes random errors in my programs.
> EuAllegro programs always leave an EXW.EXE in my processes (task manager)
> 
> Lewy T

Even though I promised to keep EuAllegro up-to-date and haven't, I still can't
give you the answer you are looking for.  Like Ray, I've just translated the 
demo programs without actually understanding how the blender functions work.
If I did, I might write a helper routine that would let you express the 
transparency in a percentage or something.  I'll check it out and get back
to you (likely after the holiday).

I lost interest because it didn't seem like many others had much interest
(and I think that's also why Ray lost interest...).

I'll swing my focus back that way and see what I can do to help.  Maybe you 
can help me revive this nice platform for Eu.

-- Brian

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