RE: Alpha Blending with EuAllegro
- Posted by Brian Broker <bkb at cnw.com> Jul 04, 2004
- 531 views
Lewis Townsend wrote: > > It looks like Ray doesn't check this board very often. > I was afraid I didn't explain myself very well. > Does the draw_trans_sprite routine just use the alpha channel of the image? > The documentation mentions setting up blender functions. > What are they and how do I set them up? > > I have a few more problems with EuAllegro: > Using timer routines causes random errors in my programs. > EuAllegro programs always leave an EXW.EXE in my processes (task manager) > > Lewy T Even though I promised to keep EuAllegro up-to-date and haven't, I still can't give you the answer you are looking for. Like Ray, I've just translated the demo programs without actually understanding how the blender functions work. If I did, I might write a helper routine that would let you express the transparency in a percentage or something. I'll check it out and get back to you (likely after the holiday). I lost interest because it didn't seem like many others had much interest (and I think that's also why Ray lost interest...). I'll swing my focus back that way and see what I can do to help. Maybe you can help me revive this nice platform for Eu. -- Brian