"Junk mail", Wolf & GUIs
- Posted by Alexander Yakovlev <ayakv at GLASNET.RU> Feb 01, 1997
- 1227 views
Sorry guys, I too can't help answering our friend Izchak, who wrote: > In the last week, all the e-mails I get from the list are junk mail. How can > I say it? You're not writing about Euphoria itself,but about some > unsubscribing espects. Or - you're talking what games you've played when you > had an old computer. I don't think ALL of us need to know about it. The talk hasn't been not so much about nostalgia for the old days as about ideas. Where do you think ideas for all the exciting stuff people do--and not only in computing either--come from? They are born of 'I recall..' and 'what if kind' of talk. They are in the air until someone grabs them. I wouldn't like this list to become a dry-as-bone academic discussion, a place where poker-faced mentors deign to drop pieces of advice for the others to follow in awe, or merely an educational smorgasbord. In fact I have been impressed how the idea of an isometric Wolfenstein remake surfaced in the "idle talk" (aka "junk mail"). [Incidentally, Michael, if you ever get Wolf'n done, are you going to add SB support, and if you do, how 'bout an option to turn it off? Perso- nally for me, please So don't let's "tighten up" but let's be humans. You never know where the next good idea will emerge from. In the computer-centered world many of use live in, everything matters. So let's chew some fat too. I for one am interested in who you are and what you all think about-- but no IRCs. Hope it's dead and buried. ... Another thing I'd like to ask of the Greats: more GUIs. The text-based interface came as a surprise to me. I never thought someone would care to take the [really great] trouble to write anything like that. Thanxalot, David. I owe you a bottla gin (or whatever you like). While I'm on the subject of GUIs and the pet peeve-cum-love unto death WinDOS: I might be wrong but few non-business users care if they use Windows or DOS programs, or how robust the idea and implementation. It's really all about how attractive the interface is and how long it can hold their attention. (I'm not speaking about games, of course.) Generally, people tend to get sick and tired of the cloying W. interface quite soon-- hence MS's emphasis on redoing the visuals in Win95 rather than adding much substance. Nifty interfaces that add some variety could keep the DOS market afloat for some time--what do you say? A.Y.