Re: gilde 3x work

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Hi molasses and everybody else!

As you propably remember, I'm currently doing my own 3D engine(well, =
haven't been much developing it past two months, since I've been working =
a lot and lying on the beach rest of the time).=20
Why I'm proud of my engine, is that I've developed the mathematics =
needed to generate and visualisize the 3D world all by myself(well  =
Ica's documentation has helped me a bit with shadowind hints, etc.)

Because I really don't have much time even for now(and that's why you =
haven't found my engine from the archive yet), it would be GREAT if =
someone would write a game library, that supports DirectX and 3dfx. I =
was going to do one by myself, but ran into a huge number of documents =
to read and learn so Ididn't have time for that.

Todd wrote:
>... I definetly want, sometime down the road, 3dfx and OpenGL
>support for the lib. That's if Alot of Euphoria people are interested
>in my game lib. Probably not. Is it alright If I try to incorporate
>your Glide program into my lib?

I'm really excited to see your lib, and I quess it would fit to needs of =
many eu game developers including myself ;)=20

--Tapani

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