Re: gilde 3x work
- Posted by Talvitie <smtoa at SAUNALAHTI.FI> Jul 13, 1999
- 462 views
Hi molasses and everybody else! As you propably remember, I'm currently doing my own 3D engine(well, = haven't been much developing it past two months, since I've been working = a lot and lying on the beach rest of the time).=20 Why I'm proud of my engine, is that I've developed the mathematics = needed to generate and visualisize the 3D world all by myself(well = Ica's documentation has helped me a bit with shadowind hints, etc.) Because I really don't have much time even for now(and that's why you = haven't found my engine from the archive yet), it would be GREAT if = someone would write a game library, that supports DirectX and 3dfx. I = was going to do one by myself, but ran into a huge number of documents = to read and learn so Ididn't have time for that. Todd wrote: >... I definetly want, sometime down the road, 3dfx and OpenGL >support for the lib. That's if Alot of Euphoria people are interested >in my game lib. Probably not. Is it alright If I try to incorporate >your Glide program into my lib? I'm really excited to see your lib, and I quess it would fit to needs of = many eu game developers including myself ;)=20 --Tapani