RE: wrapping DX
- Posted by Matthew Lewis <matthewwalkerlewis at YAHOO.COM> May 31, 2001
- 474 views
> -----Original Message----- > From: martin.stachon at worldonline.cz > > Please, post an URL when you will have somthing done. OK, I've sent my demo to Rob, and it's also up at http://www14.brinkster.com/matthewlewis/projects.html You'll need DirectX 8.0 (about 11MB d/l from MS). Also, I got around using a dll to call certain features by using a user supplied vertex buffer. The demo is very simple (it's basically a modified version of the tutorial on MSDN). It's a three colored triangle that spins around in a window. If you've never used DirectX, you'll definitely want to familiarize yourself with the docs on MSDN (or download them from MS if you've got a good connection). It's definitely far from simple. DX itself should probably be wrapped by someone. :) Matt Lewis