RE: wrapping DX

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> -----Original Message-----
> From: martin.stachon at worldonline.cz
> 
> Please, post an URL when you will have somthing done.

OK, I've sent my demo to Rob, and it's also up at
http://www14.brinkster.com/matthewlewis/projects.html

You'll need DirectX 8.0 (about 11MB d/l from MS).  Also, I got around using
a dll to call certain features by using a user supplied vertex buffer.  The
demo is very simple (it's basically a modified version of the tutorial on
MSDN).  It's a three colored triangle that spins around in a window.

If you've never used DirectX, you'll definitely want to familiarize yourself
with the docs on MSDN (or download them from MS if you've got a good
connection).  It's definitely far from simple.  DX itself should probably be
wrapped by someone. :)

Matt Lewis

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